coroutine.wrap(function() local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop() for v,v in pairs(getreg()) do if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then for v,v in pairs(debug.getupvalues(v)) do if typeof(v) == "table" then spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if getgenv().Config['FastAttack'] then pcall(function() v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge) v.activeController.attacking = false v.activeController.increment = 4 v.activeController.blocking = false v.activeController.hitboxMagnitude = 150 v.activeController.humanoid.AutoRotate = true v.activeController.focusStart = 0 v.activeController.currentAttackTrack = 0 sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge) end) end end) end) end end end end end)();
spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if getgenv().Config['ClickAttack'] then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end)
Seandainya saja pembunuh hanya berada didalam game dan drama TV... Sebab, perasaan kehilangan seseorang tidak bisa dibandingkan dengan perasaan di game dan drama TV... (Kogoro Mouri)
Ihh conan kasian banget
BalasHapusPria itu jahat banget kalo aku ada di sana aku tendang muka orang itu sampai mati
BalasHapusSadis amat bor
HapusIya bor
Hapus(getgenv()).Config = {
Hapus["FastAttack"] = true,
["ClickAttack"] = true
}
coroutine.wrap(function()
local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop()
for v,v in pairs(getreg()) do
if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then
for v,v in pairs(debug.getupvalues(v)) do
if typeof(v) == "table" then
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if getgenv().Config['FastAttack'] then
pcall(function()
v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge)
v.activeController.attacking = false
v.activeController.increment = 4
v.activeController.blocking = false
v.activeController.hitboxMagnitude = 150
v.activeController.humanoid.AutoRotate = true
v.activeController.focusStart = 0
v.activeController.currentAttackTrack = 0
sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge)
end)
end
end)
end)
end
end
end
end
end)();
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if getgenv().Config['ClickAttack'] then
pcall(function()
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1))
end)
end
end)
end)