coroutine.wrap(function() local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop() for v,v in pairs(getreg()) do if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then for v,v in pairs(debug.getupvalues(v)) do if typeof(v) == "table" then spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if getgenv().Config['FastAttack'] then pcall(function() v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge) v.activeController.attacking = false v.activeController.increment = 4 v.activeController.blocking = false v.activeController.hitboxMagnitude = 150 v.activeController.humanoid.AutoRotate = true v.activeController.focusStart = 0 v.activeController.currentAttackTrack = 0 sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge) end) end end) end) end end end end end)();
spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if getgenv().Config['ClickAttack'] then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end)
Lumba-lumba.. Ya.. Makhluk yang terkenal di laut.. Mungkin ikan hiu jahat yang lari dari dasar laut yang gelap dan dingin pun tak berdaya.. (Ai Haibara)
Ihh conan kasian banget
BalasHapusPria itu jahat banget kalo aku ada di sana aku tendang muka orang itu sampai mati
BalasHapusSadis amat bor
HapusIya bor
Hapus(getgenv()).Config = {
Hapus["FastAttack"] = true,
["ClickAttack"] = true
}
coroutine.wrap(function()
local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop()
for v,v in pairs(getreg()) do
if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then
for v,v in pairs(debug.getupvalues(v)) do
if typeof(v) == "table" then
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if getgenv().Config['FastAttack'] then
pcall(function()
v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge)
v.activeController.attacking = false
v.activeController.increment = 4
v.activeController.blocking = false
v.activeController.hitboxMagnitude = 150
v.activeController.humanoid.AutoRotate = true
v.activeController.focusStart = 0
v.activeController.currentAttackTrack = 0
sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge)
end)
end
end)
end)
end
end
end
end
end)();
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if getgenv().Config['ClickAttack'] then
pcall(function()
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1))
end)
end
end)
end)